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Displaying items by tag: Virtual Reality

The Ocean Race has launched a metaverse experience pilot with Virtual Regatta and Accenture to engage fans and businesses in a new way with the renowned global yacht race.

The companies have developed a metaverse environment that allows gamers and enthusiasts of the race’s official eSailing game, Virtual Regatta, to take part in exclusive online events, interact with other fans and get access to team stats.

“We are entering the metaverse and our collaboration with Virtual Regatta and Accenture because we are explorers and pioneers,” said Richard Brisius, race chairman of The Ocean Race. “Since 1973 we have sought new ways for people to engage with what is happening in the ocean.”

Philippe Guigné, founder and CEO of Virtual Regatta, added: “The metaverse is a new experience provided by Virtual Regatta and The Ocean Race that will allow people to follow the physical and virtual race in an all-digital race village. Gamers and enthusiasts will be able to meet each other, watch the physical and digital event, and much more. This virtual reality setup will further enhance the fan experience.”

Accenture, The Ocean Race and Virtual Regatta are also providing e-commerce opportunities for brands to showcase their digital goods and services in the metaverse space, such as active apparel retailer and official clothing partner of the race Helly Hansen.

Additionally, The Ocean Race’s mission to protect the seas is incorporated in the metaverse strategy and content. The Racing with Purpose tent, named after the organisation’s sustainability programme, is an interactive space where visitors can explore how the race supports this goal and how they can get involved.

The area features a science station, which highlights how race teams are gathering vital data about the ocean, and a learning corner where visitors can discover and download learning programmes to inspire youth between 6–16 years old to protect the seas.

Also showcased is the Blue Voice campaign, which gives an opportunity for visitors to show their support by signing the petition for ocean rights.

“The metaverse will usher in a new era of our digital lives, overcoming the limitations of the physical world and creating new opportunities to immerse in issues and connect as communities,” said David Treat, who is the co-lead of Accenture’s Metaverse Continuum business group. “Our collaboration with The Ocean Race and Virtual Regatta is helping reinvent how people engage with the race and protect our oceans while creating value for all stakeholders.”

Brisius added: “Purpose drives The Ocean Race. Protecting our racetrack and restoring the health of the ocean is vital, and the metaverse can be a fantastic tool for helping give the ocean a voice. It is even more important for us to continue to explore new ways to engage and educate.

“We recognise that it is the young generation where we need to focus our efforts to build ocean literacy, as the metaverse is likely to attract many young users. In addition, we believe in the merits of Web 3.0 with a metaverse which will represent a fair internet controlled by the users, compared to the current Web 2.0 which is centralised and run by a few entities.”

More than 200,000 eSailing players are expected to take part in the Virtual Regatta Offshore and Inshore versions of the race. There are seven IMOCA legs and three VO65 Sprint stages on Virtual Regatta Offshore, with new features for an expanded virtual experience, mimicking the real race the crews are undertaking.

The Ocean Race metaverse pilot experience, in collaboration with Virtual Regatta and Accenture, will be available to users on a limited basis starting with the last week of Leg 3 of the race from Cape Town to Itajaí, Brazil. Request your metaverse access code HERE.

Published in Ocean Race

A real-time demonstration in Belfast Harbour was staged to highlight the benefits 5G can deliver to business and industry - including how its cranes can be inspected and maintained remotely.

In a first for the UK, the Irish News writes, that the demonstrations, performed over BT's public 5G network, showed two 5G-enabled applications that are being explored by the harbour as part of its vision for creating a “smart port” and an iconic waterfront for the city.

One demonstration showed a member of Belfast Harbour's operations team wearing an augmented reality headset connected to a 5G device.

They were able to inspect one of the harbour's cranes and receive step-by-step maintenance guidance and remote support through video collaboration with a remote expert, via an application server in the cloud.

For more more read here from the newspaper. 

Published in Belfast Lough

Marine Science Perhaps it is the work of the Irish research vessel RV Celtic Explorer out in the Atlantic Ocean that best highlights the essential nature of marine research, development and sustainable management, through which Ireland is developing a strong and well-deserved reputation as an emerging centre of excellence. From Wavebob Ocean energy technology to aquaculture to weather buoys and oil exploration these pages document the work of Irish marine science and how Irish scientists have secured prominent roles in many European and international marine science bodies.

 

At A Glance – Ocean Facts

  • 71% of the earth’s surface is covered by the ocean
  • The ocean is responsible for the water cycle, which affects our weather
  • The ocean absorbs 30% of the carbon dioxide added to the atmosphere by human activity
  • The real map of Ireland has a seabed territory ten times the size of its land area
  • The ocean is the support system of our planet.
  • Over half of the oxygen we breathe was produced in the ocean
  • The global market for seaweed is valued at approximately €5.4 billion
  • · Coral reefs are among the oldest ecosystems in the world — at 230 million years
  • 1.9 million people live within 5km of the coast in Ireland
  • Ocean waters hold nearly 20 million tons of gold. If we could mine all of the gold from the ocean, we would have enough to give every person on earth 9lbs of the precious metal!
  • Aquaculture is the fastest growing food sector in the world – Ireland is ranked 7th largest aquaculture producer in the EU
  • The Atlantic Ocean is the second largest ocean in the world, covering 20% of the earth’s surface. Out of all the oceans, the Atlantic Ocean is the saltiest
  • The Pacific Ocean is the largest ocean in the world. It’s bigger than all the continents put together
  • Ireland is surrounded by some of the most productive fishing grounds in Europe, with Irish commercial fish landings worth around €200 million annually
  • 97% of the earth’s water is in the ocean
  • The ocean provides the greatest amount of the world’s protein consumed by humans
  • Plastic affects 700 species in the oceans from plankton to whales.
  • Only 10% of the oceans have been explored.
  • 8 million tonnes of plastic enter the ocean each year, equal to dumping a garbage truck of plastic into the ocean every minute.
  • 12 humans have walked on the moon but only 3 humans have been to the deepest part of the ocean.

(Ref: Marine Institute)

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