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Displaying items by tag: Keogh

#Rowing: Sanita Puspure won her repechage to qualify for the A/B Semi-Finals of the women’s single sculls at the World Rowing Championships in Sarasota-Bradenton today. The Ireland sculler was out on her own for virtually the entire 2,000 metres. She had three lengths over Lucie Zabova of the Czech Republic in the middle of the race and extended it to four by the finish. Both qualified.

 In a major surprise Juan Dingli of China could only finish third in the second repechage and misses out on the chance of an A or B Final appearance.

 The Ireland women’s pair of Aifric Keogh and Aileen Crowley finished fourth in their repechage, and will compete in the B Final. They were up with the leaders in the first 500 metres, but Britain and then Germany moved away from them and took the qualification places for the A Final. In the third quarter, China passed Ireland and held on to third despite a good finish by Crowley and Keogh.   

 

World Rowing Championships, Sarasota-Bradenton, Florida – Day Four – Irish Interest:

Women

Pair – Repechage (First Two to A Final; rest to B Final): 1 Britain 7:25.99, 2 Germany 7:3.34; 4 Ireland (A Keogh, A Crowley) 7:41.13.

Single Sculls – Repechage (First Two to A Final; rest to B Final): 1 Ireland (S Puspure) 7:36.16, 2 Czech Republic (L Zabova) 7:45.98.

Published in Rowing

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.