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Delegates from 18 countries are attending an international conference on safety at sea in Cork where it has been revealed that, since the sinking of the cruise ship Costa Concordia, the main problem encountered during ship inspections has been with abandon ship and fire drills.
It is the 10th conference of the International Association for Safety and Survival Training – IASST – whose Chairman, Dmitrus Semjonovs, said that continuous research was being done by the organisation to improve safety at sea and advance the saving of lives by promoting safety and survival training.
The Chief Surveyor of the Irish Maritime Administration, Brian Hogan, said that encouraging personal responsibility for everyone at sea, from commercial to leisure, should be the main focus of maritime safety strategy.
The conference is being held at the National Maritime College in Ringaskiddy where the co-ordinator, Capt.Cormac MacSweeney, said that over the two days of discussions, response to emergency situations, from offshore operations to various aspects of shipping and small craft would be discussed. “Survival training is essential to safety at sea and that is vital to everyone who goes to sea.”

Published in Cork Harbour

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.

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