Menu

Ireland's sailing, boating & maritime magazine

Displaying items by tag: End of deployment

#navy - The deployment of patrol vessels by the Naval Service is to end in the EU's big migrant rescue operation in the Mediterranean.

The move writes Independent.ie follows a decision by the EU to stop maritime patrols of the sea between north Africa and Europe and to focus, instead, on air patrols and closer co-ordination and co-operation with Libyan authorities.

Naval vessel, LE Eithne, with a crew of about 60, was due to return to the Mediterranean at the end of the month.

But the patrol vessel will now remain at home after previously being involved in the rescue of more than 500 migrants from the Mediterranean.

The mandate for the operation, codenamed Sophia, was due to expire on Sunday but will now be extended for a further six months with a similar aim of disrupting people smuggling and trafficking in the Med.

More on the story can be read here.

Published in Navy

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.