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#FerryNews - Hundreds of holidaymakers who were forced to rearrange their travel plans after Irish Ferries cancelled all sailings of the WB Yeats to France this summer have now been told that their rescheduled crossings have also been cancelled.

As The Irish Times reports, the ferry company has transferred around 80 bookings with the ill-fated WB Yeats onto Epsilon but its scheduled crossing from Ireland to France this weekend has now been cancelled so it can ferry passengers on the Dublin-Holyhead route.

Irish Continental Group, which owns Irish Ferries, confirmed on Monday that repairs on its Ulysses vessel were more serious than originally anticipated and it will be out of service for up to two weeks.

For more on the ferry disruption during the peak-holiday season, click here. 

Published in Ferry

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.