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Displaying items by tag: maritime salvage and intervention

#SHIPPING - The transfer of hazardous cargo from the stricken tanker at the entrance to Belfast Lough has been delayed yet again due to winds nearing hurricane strength.

The Belfast Telegraph reports that the Genmar Conpanion - which was redirected to Belfast after reporting a cracked hull en route from Rotterdam to New York - will remain sheltering off the Copeland Islands until the weather improves.

As previously reported on Afloat.ie, the ship-to-ship transfer of 54,000 tonnes of vacuum gas oil was originally scheduled to take place on 31 December last, but the task was pushed back as the receiving ship, BW Seine, was delayed by weather in the North Sea.

It had then been hoped to begin the transfer early yesterday with the receiving ship's arrival, but the strong storm-force winds that have increasingly battered Ireland in the last 36 hours put paid to those plans.

Ship-to-ship transfers can take place in wind speeds of up to 35 knots, but yesterday the wind speed in Belfast Lough was reported as more than double that.

Hugh Shaw, the NI Secretary of State's representative for maritime salvage and intervention, told the Belfast Telegraph: "As soon as we have a window to do the ship-to-ship transfer safely we will take it.

"Winds have been dropping a bit, but it looks unlikely the operation will take place on Wednesday."

Published in Ports & Shipping

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.