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Displaying items by tag: Jim Higgins

Jim Higgins MEP for the North West has welcomed the now fully operation new EU fisheries control system which toughens an already established zero-tolerance stance on the issue.

"Traceability is central to these new rules, 'from net to plate'. It will enable Member states to spot wrongdoings along the market chain, and trace them back to the culprit. Inspections will be carried out in the same way all over Europe. Data will be collected and cross-checked electronically. So once the product reaches the stores, the consumer will know it has been fished legally.

Mr Higgins, who is a member of the European Parliament's Committee on Fisheries, says those involved in illegal practices like overfishing will be punished. "If someone breaks the law, they will face equally severe sanctions wherever they are and whatever their nationality. If they are caught fishing illegally repeatedly, thanks to a new point system they will end up losing their licence."

The Fine Gael MEP added that the EU now has the means to establish a real culture of compliance against overfishing to ensure a sustainable fisheries sector in Europe.
Published in Fishing

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.